Jester
- HP
- 165
- Move
- 4 tiles
Jester is a support in Arcane Gambit. Each turn you pick one of these abilities; its phase decides when it goes off: Prep first, then Dash, then Blast, then everyone moves.
Abilities
-
Slapstick Blast
A melee strike up to 2 tiles away (steps 1 in to strike): 18 damage; knocks them back 1 tile.
No cooldown · ability 1 -
Mirror Mask Prep
An ally (or yourself) within 6 tiles: gives them Invisible for 1 turn (can't be picked by single-target or first-hit attacks); a 20 shield on them this turn.
Cooldown 3 turns · ability 2 -
Laughing Gas Prep
A tile within 6: a 3×3 zone for 2 turns; enemies who walk in are Slowed for 1 turn; every enemy inside takes 11 damage, once each (as it lands, or when they walk, dash or are pushed in).
Cooldown 3 turns · ability 3 -
Curtain Call Prep Ultimate
A lobbed 7×7 area up to 6 tiles away: leaves them Revealed for 2 turns (can't hide in brush or go invisible); leaves them Marked for 1 turn (takes 100% more damage).
Ultimate · 100 energy