Ironbeard Warden
- HP
- 200
- Move
- 3 tiles
Ironbeard Warden is a tank in Arcane Gambit. Each turn you pick one of these abilities; its phase decides when it goes off: Prep first, then Dash, then Blast, then everyone moves.
Abilities
-
Chain Hook Blast
The first enemy in a line, up to 6 tiles: 18 damage; pulls them 3 tiles toward you.
Cooldown 2 turns · ability 1 -
Hammer Quake Blast
A 3×3 area around you: 24 damage; knocks them back 1 tile.
Cooldown 2 turns · ability 2 -
Anchor Down Prep
On yourself: a 35 shield on you this turn; gives you Unstoppable for 1 turn (no knockbacks or pulls, immune to slow and root).
Cooldown 3 turns · ability 3 -
Rune Slam Blast Ultimate
A 5×5 area around you: 22 damage; pulls them 2 tiles toward the centre; leaves them Rooted for 1 turn, from next turn (can't move or dash).
Ultimate · 100 energy