Stormcaller
- HP
- 120
- Move
- 4 tiles
Stormcaller is a damage dealer in Arcane Gambit. Each turn you pick one of these abilities; its phase decides when it goes off: Prep first, then Dash, then Blast, then everyone moves.
Abilities
-
Arc Bolt Blast
The first enemy in a line, up to 6 tiles: 18 damage; 10 splash damage to enemies next to each target.
Cooldown 1 turn · ability 1 -
Static Field Blast
A lobbed 3×3 area up to 5 tiles away: lands at the start of next turn's Blast on whoever stands there: 24 damage, leaves them Slowed for 1 turn, from next turn (−2 move).
Cooldown 3 turns · ability 2 -
Overcharge Prep
On yourself: gives you Haste for 1 turn (+2 move); gives you Might for 2 turns (+25% damage dealt).
Cooldown 4 turns · ability 3 -
Tempest Blast Ultimate
A lobbed 5×5 area up to 6 tiles away: lands at the start of next turn's Blast on whoever stands there: 35 damage, leaves them Rooted for 1 turn, from next turn (can't move or dash).
Ultimate · 100 energy